{"product_id":"risk-2210-a-d","title":"Risk 2210 A.D.","description":"Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future; battles are now fought by machines of destruction; known as MODs; for short. Human commanders still lead these mechanized troops; but these commanders each have special powers and abilities. These come into play via the use of Command cards; which add a new dimension to the game. Now the battle is not just for the continents; but the sea and moon are also battlegrounds. Although much has been added; the basic flavor of the game is still Risk. One welcome change is the institution of a five-turn game limit; which allows the game to play to completion in about three hours. Further; players must also factor in economics in the form of energy. This energy is used to purchase command cards; bid for turn order; and hire new commanders. There is much more strategy and planning involved in this new version; but it should still appeal to the classic Risk fans.","brand":"Game Centre Nz","offers":[{"title":"Default Title","offer_id":47530228810033,"sku":"WC86600000B","price":108.0,"currency_code":"NZD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0279\/7142\/0212\/files\/game-risk-2210-ad-4-076930866009.webp?v=1699049853","url":"https:\/\/gamecentre.info\/products\/risk-2210-a-d","provider":"Game Centre Nz","version":"1.0","type":"link"}