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AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace's A Study in Emerald. Following the Restorationist war; the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know; after the war; the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds. Build a port; construct railways; mine and farm for food. You’ll need to prepare for the awakening. You’ll need to fight.
Everything you do in the game costs time; which is one of AuZtralia's most valued resources. At a point in time; the Old Ones will wake up and become an active player. They begin to reveal themselves and move; with potentially devastating outcomes. You’ll need to prepare wisely for the awakening and may have to co-operate with others to defeat the most dangerous Old Ones.
Military units will help you to locate; fight and defend against the nightmarish beings that may be lurking on your doorstep. As well as hardware; you’ll need to recruit some Personalities who have the skills and resources to help you.
Riches from the land; mixed with darkness and insanity await you in the outback. Will humanity prevail or will the Old Ones wreak their revenge?
By default; the game is semi-cooperative; where one wins or everyone loses. The rulebook includes a fully cooperative variant.