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It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting; and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered; and where brave soldiers clash against endless hordes of enemies. And for those who are victorious; it can be an age of glory; no matter how fleeting.
Warhammer: the Old World is a game unlike any other; in which you command mighty armies of Citadel miniatures; relying upon your own tactical ingenuity to achieve victory.
This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.
Inside this 352-page hardback book; you will find:
The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.
The Core Rules: From the general principles; through movement and manoeuvre; to unleashing hails of arrows at your foe and; finally; smashing your enemies aside in deadly close combat.
The Advanced Rules: Rules for rare and potent troops such as war machines; chariots; monsters; and mighty heroes; each adding even more depth to your games.
Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.
Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.
Warhammer Battlefields: Rules for organising your collection of models into an army; and for setting up the battlefields on which your armies will wage war.