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Tank War US Starter Set

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$179.99

1 In Stock

What used to be one of the most numerous tanks during the war; the M4 Sherman saw battle all over the world. Forming the main battle lines for the British; American and filling in Soviet gaps; the M4 Sherman created the standard that tanks needed to beat. Ahead of the front line; use the M18 Hellcat to scout ahead and outmanoeuvre your opponents.

This starter set is filled to the brim with content; here's the breakdown:

3 Plastic M4 Sherman medium tanks
3 Plastic M18 Hellcat tank destroyers
An A5 softcover Tank War Bolt Action supplement
A quick start booklet
A quick reference sheet
A set of templates; tokens and pin markers
Bolt Action Stat cards
6 Bolt Action order dice
A set of vehicle damage markers
Vehicle decal sheets
Rulers and six-sided dice
Plus Web Exclusive FREE mini A5 Bolt Action Rulebook
As typical of US doctrine; armoured divisions had a tank destroyer division attached alongside for long-term usage making this bundle ideal for those who choose to be historically accurate. This bundle also gives you a 1000+ point force; which is capable leading a direct assault or supporting the forward units; flexible for any situation on the battlefield.

The M4 Sherman

Be it the frontline; forward unit or supporting unit; the Sherman fits many roles in any army. The armament has the ability to take down a Panther tank from the front and has enough armour to shrug off one or two shots.

Cost: 148pts (inexperienced); 185pts (Regular); 232pts (Veteran).
Weapons: 1 gyro-stabilised turret-mounted medium anti-tank gun with co-axial MMG and forward facing hull-mounted MMG
Damage value: 9+ (medium tank).
Options: May add a pintle-mounted MMG on the turret for +15pts. May upgrade the pintle-mounted MMG to a pintle-mounted HMG for +10pts
Special Rules: Easily catches fire HE Thin Sides
The M18 Hellcat

Being one of the few tanks within Bolt Action to have a heavy anti tank gun and the special rule recce; this makes the Hellcat a unique threat. It has the capability to deal with massive threats such as a Tiger or Panther; but the survivability to dodge returning fire.

Cost: 124pts (Inexperienced); 155pts (Regular); 186pts (Veteran).
Weapons: 1 turret-mounted heavy anti-tank gun
Damage value: 7+ (armoured car/carrier).
Options: May add a pintle-mounted HMG for +25pts May be a Recce vehicle for +10pts
Special Rules: Open-topped Recce: if option is chosen
Models supplied unassembled and unpainted

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