Categories
- All Products (In Stock)
- Accessories
- Board Games
- Card Games
- Cats
- Cooperative Games
- COBI - Construction Blocks
- Deckbuilding Games
- Dice
- Educational Games
- Games Workshop
- Hobby Paint
- Hobby Supplies
- Hobby Tools
- IQ Puzzles
- Jigsaw Puzzles
- Kid's Games
- Metal Earth
- Miniatures
- NZ Made & Created
- On Sale
- R18+ Games
- Role Playing Games
- Traditional Games
- Warlord Games
- Word Games
- Star Wars: Legion
You have 10 DAYS IN AFRICA™ – touring by plane; car; and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning; you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game.
Tiles are arranged on a player's tray; then a new tile is drawn. It can be used to replace a tile on one of the days. Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged; only replaced.
You must complete your journey correctly; connecting by
foot - bordering country tiles set side-by-side;
air - countries of the same color with a same-colored airplane between them; or
automobile - a car can drive between two countries and a third country which borders them.
Whoever is the first to connect all 10 days wins the game.
This is the second installment in the 10 Days in series.