You have 10 DAYS in ASIA - touring by train; airplane; ship; or on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning; you just might outmaneuver your fellow travelers. The first traveler to make connections for a ten day journey wins the game.
In this fourth installment of the 10 Days in series; the players are touring Asia; arranging their tiles on the ten days (open spots) of their trays to create a string of consecutive steps that; once completed; creates one consecutive journey. Tiles of neighboring countries may be placed side-by-side on the tray; with trains; ships and airplanes connecting distant countries depending on where they are located. Tiles cannot be rearranged in a tray; but must be replaced one at a time from the few face-up tiles available to all players; or from a random draw.
This installment introduces railroads which allow players to connect any countries that have stops along a selected rail line. These work in addition to the now-familiar airlines (connecting countries of the same color); and ocean liners (although now you have two oceans to contend with).