In Barony; players are ambitious barons trying to extend their dominion over the land! Who will succeed and become the new king?
At the beginning of the game; players create the board at random with nine tiles per player; each tile comprises three hexagons; with each hexagon being one of five landscape types: forest; plains; field; mountain; lake. Players then each place three cities on the game board; with a knight in each city. They then take turns in clockwise order; with each player taking exactly one action from the six possible actions:
Recruitment: Add two knights to a city; or three knights if the city is adjacent to a lake.
Movement: Move one or two of your knights one space each. A knight can't enter a lake (blub); a mountain with an opposing pawn; or any space with an opponent's city or stronghold or two knights of the same opposing color. If you move a second knight into a space with an opposing pawn or village; remove those tokens and take one resource from the village owner.
Construction: Remove one or more of your knights from the game board and replace each with a village or stronghold; gaining one resource token matching the landscape under the structure.
New City: Replace one of your villages with a city and earn 10 victory points (VPs).
Expedition: Remove two knights from your reserve; placing one back in the box out of play and the other on any empty space on the edge of the game board.
Noble Title: Discard at least 15 resource points; then upgrade your title: baron to viscount; then count; marquis; and finally duke.
Once any player has gained the title of duke; finish the round; then tally the VPs; with players scoring for resources still in their possession; their rank in the game; and the number of cities they built. Whoever has the most VPs wins.