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Players compete in two teams in Decrypto; with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.
In more detail; each team has their own screen; and in this screen they tuck four cards in pockets numbered 1-4; letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round; each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order; e.g.; 4-2-1. They then give a coded message that their teammates must use to guess this code. For example; if the team's four words are pig; candy; tent; and son; then I might say Sam-striped-pink and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly; great; if not; we receive a black mark of failure.
Starting in the second round; a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3; I might now say; sucker-prince-stake. The other team then attempts to guess our numbered code. If they're correct; they receive a white mark of success; if not; then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)
The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds; then each team must attempt to guess the other team's words; whichever team guesses more words correctly wins.