• Sign up to our mailing list for Special Offers!
    You'll find it on our home page if you scroll to the very bottom!
  • Have you got an order return to make?
    Have you bought something and it's not quite right? Read our return policy for more information on what we can do for you.

KARIBA

-
+
$25.20

3 In Stock

classgame-description-classification well ng-scope ng-ifgeekitemctrl.showclassificationsclassifications-module geekitemgeekitemctrl.geekitem classng-isolate-scope classpanel panel-bottom game-classification ng-scope ng-ifgeekitemctrl.geekitem.loaded classpanel-header panel-header-sm panel-header-condensed p classpanel-titlea nameclassificationsAll animals are thirsty after an adventurous day in the savannah- so theyve all trekked to the drinking grounds. Every animal wants to be the first to drink- but watch out! The elephant scares the lion- the lion scares the zebra- and the zebra scares the antelope. Anything can happen. The antelope might even scare the elephant. The player who scares away the most animals wins. classifications-module classgame-description ng-ifgeekitemctrl.expandabledescription classpanel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full gk-expandable-geekitemdescription expandable-height300px classexpandable-envelope ng-style{maxHeightexpandablectrl.maxHeight} classexpandable-body ng-transclude article classgame-description-body ng-scope ng-bind-htmlgeekitemctrl.wikitext|to
trusted classng-binding To set up??Kariba- shuffle the cards and deal five to each player- placing the remainder face down as a deck. Place the game board in the center of the table. During a round- a player lays down one or more cards of the same animal- placing the cards in the corresponding position (1-9) around the lake. If you have one or more playing cards of the same animal and more than three cards- then the animal left of the weaker animal (lower number) chases it. This player wins all the cards from the weaker animal- even if the number of cards higher than the driven away animal. If you drove an animal away- pick up all of the playing cards off the board and put them face down in front of you. Each card is worth 1 point- and whoever has the most points wins. - Description from Publisher AGES 7+2-6 PLAYERS article

Recently Viewed Products