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Watch out; mermaids! The sea witch is on the move. Together; players help the mermaids to swim to Mermaid Island before the witch gets there. Spin; move and pick up a wand to gain the power to defeat the Sea Witch. The tension builds as the Sea Witch gets closer to Mermaid Island; but everyone is working together against the common obstacle of the Sea Witch so no one feels left out or left behind. The game structure encourages teamwork and shared decision-making.
INCLUDES: 1 game board; 3 mermaid tokens; 1 sea witch with stand; 4 wand tokens; 1 spinner and instructions.
- Description from Publisher
AGES 5+
2-6 PLAYERS
PLAYTIME 15 minutes