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Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!
Monolith Arena is a fantasy battleground board game built around the base engine of Neuroshima Hex; which is also from designer Michal Oracz. The game includes four factions; with unique abilities and units. Players take turns placing tiles on the hexagonal play field; building offensive and defensive advantages; all of which are activated when the field is filled or when a player uses a battle order.
A new feature is the three-level monolith for each player; where the faction banner is set into the top level. The other two levels are secretly set with battlefield tokens chosen by the player at the outset; providing a strategic choice in setup that will play out during the tactical operations of the game. The monoliths mitigate the influence of the random tile draw that otherwise drives the game; giving players more choice and control.