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Japan during the Sengoku or “Warring States” Period (approx. 1467-1573): each player assumes the role of a great Daimyo; leading their troops to conquer the provinces of the Japanese islands.
Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round; the players decide which of their actions are to be played out and in which of their provinces. If battle ensues between opposing armies; the unique Cube Tower plays the leading role: cubes (representing troops) from both sides are thrown in together; and those that fall out at the bottom show who has won immediately. Owning provinces; temples; theaters; and castles means points when scores are tallied. Whichever Daimyo has the highest number of points at the end of the game becomes – SHOGUN!
Shogun is based on the Wallenstein game system. The game is an international edition with language-independent components and five language-dependent rule booklets.