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In some places; dark magic seems to permeate the ground itself; corrupting everyone and everything. It can be the consequence of a necromancer ritual; a desecrated sanctuary; or the recent manifestation of otherworldly forces; among others. In such areas; infected animals gather like moths to a flame. Zombies are almost immortal. And above all; scourges like necromancer dragons may claim the place as their wicked nest. From then on; nature itself seems to succumb to the zombie plague; and all hope is lost. Until we show up; that is. As long as we have something to say; there will be no rest for the wicked!
Zombicide: No Rest for the Wicked contains an absurdly wide range of enemies. From tiny scurrying swarms of undead rats; to spectral walkers that only magic can touch; to a humongous undead Necromantic Dragon that will haunt your nightmares! All that plus a Ballista siege engine to give you a hand in dealing with these wicked creatures.