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Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game; and now players get to be shepherds on the hills in addition to the usual thieves; knights; monks and farmers. By placing the tiles in this expansion; players build hills and vineyards; trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles...
Whenever a tile featuring a hill icon is added to the playing area; it is placed on top of another randomly drawn tile; elevating it above the playing surface and creating a hill. Hill tiles act as tie-breakers: if two or more players occupy the same feature equally (a shared majority); but one of the tied players has a follower standing on a hill tile; that player will have an advantage over the others; and will score all the points for that feature.
Vineyards are designed to increase the importance of monasteries. Each vineyard tile placed around a monastery adds three points to that monastery's score. However; these bonus points only count if the monastery is completed; so players are more likely to sabotage their opponents' monasteries in order to prevent them from being finished.
Shepherds are new pieces that can only be placed in fields. Each time a player expands the field occupied by his or her shepherd; that player has two options: 1. Draw a sheep token out of a bag; placing it near their shepherd; or 2. Trade in all their accumulated sheep for points. Each sheep token is worth 1-4 points; depending on the number of sheep depicted. However; hidden among the sheep tokens are two wolf tokens; and if a player draws one of these; all of their sheep are lost and placed back into the bag. This introduces a push-your-luck aspect to Carcassonne; as players can choose to either cash-in the sheep they have; or try to add more sheep and risk losing them all.
NOTE: This is NOT A STAND ALONE GAME and requires the Carcassonne 2nd Edition base game to play.
- Description from Publisher
AGES 8+
2-6 PLAYERS
PLAYTIME 40 minutes