The Battles of Khalkhin-Gol; the first installment in Days of Wonder's second series of Memoir '44 Battle Maps; offers a campaign of six standard scenarios that can be enhanced with the two pre-printed Breakthrough battles provided in this expansion.
In more detail; The Battles of Khalkhin-Gol is a series of battles fought along the Halha River (Khalkhin-Gol) on the Soviet-Japanese border at the very beginning of World War II. The Japanese Sixth Army was facing the Soviet 57th Special Corps; including Mongolian cavalry. At first; the battles were only short skirmishes; but it soon escalated into open war. The whole campaign lasted five months and ended with a Soviet victory. The six standard scenarios of this expansion can be played separately or as a campaign; with each scenario outcome impacting the following one. The pre-printed Breakthrough scenarios — Bain Tsagan Heights and Tightening the Noose — can be played in the campaign as well as one of the two Overlord scenarios; Encirclement at Khalkhin-Gol.
The second Overlord scenario; Cape Torokina Landings; highlights the fierce battle for Cape Torokina between U.S. Marines and Japanese forces that took place years later; therefore; it is not part of the campaign.
This expansion also includes six Soviet BA-10 Armored Cars and six Japanese Type 97 Te-Ke tankettes that players will find useful for many of the scenarios included.
The Battles of Khalkhin-Gol is designed for 2 to 8 players. Each oversized map is ready-to-play with all terrain; obstacles; and unit positions pre-printed so players can simply add the figures and play. The various scenarios of the expansion require one copy of Memoir '44 (two for the Overlord scenarios); as well as the Terrain Pack; Eastern Front; and Pacific Theater expansions. The Equipment Pack and Winter Wars expansions are also recommended.