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Social deduction & light strategy game
Perfect for parties and large groups!
2-12 players
20-40 minutes
Ages 14+
Gather cards to accuse; or defend; other players. Deciding who to trust is key to survival; since you can never play a card on yourself.
Players each start the game with 5 Tryal cards. If a player receives enough accusations; one of their Tryal cards is revealed. Once all Witch Tryal cards have been found; the villagers of Salem win.
The Night card; forces all players to close their eyes while the Witches secretly choose someone to eliminate.
The Conspiracy card forces all players to take a face-down Tryal card from the player to their left. Eliminating witches quickly is essential; otherwise Conspiracy may soon have the whole town turned evil.