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A heinous crime has been committed. A team of the Kingdom's finest detectives has been assembled and put on the case. They have a prime suspect; they have a motive; and they know what the opportunity to commit the crime was. Now all they have to do is prove it.
Using powers of deduction and communication; the players work as a team to eliminate dead leads and find clues to prove who; how; and why. All the relevant clues are available to them to do so. They just won't know it. On top of that; Sherlock Holmes himself is already on the case. Can they solve the crime before he does?
At the start of Beyond Baker Street; players select one of the crimes to solve; and a number of suspects; motives; and opportunities will be available for the players to convict of the crime. Each player holds a set of clues; but they won't be able to see their own clues — only those of their counterparts. Each turn; a player must take exactly one of the following actions:
ASSIST another detective
INVESTIGATE crime scene
CONFIRM evidence
ELIMINATE dead leads
PURSUE new leads
Players win together if they can gather enough evidence to make a conviction before Holmes does; otherwise; they crumble under the stress of the case.