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New York has the same game play as Dirk Henn’s Spiel des Jahres-winning Alhambra; but with the Spanish architecture being replaced by the skyscrapers of Manhattan. As in the original game; players collect four types of currencies and use those funds to purchase tiles that they assemble into their own mini-metropolis; connecting the paved street edges on the tiles to create a coherent network of roads. The building tiles come in six colors; and players score for their holdings three times during the game; earning points for having the most of a color as well as for their longest road.
Aside from the theme change and the associated new artwork; the gameboard is now larger with spots for both face-down and face-up tiles and a scoretrack that circles the edge of the board instead of zigzagging back and forth.